Let the company hire another" OR "They have enough rifles and cannons to punch a hole in the Deadfire without you". complete The Courier's Calling with the best possible outcome). Learn Maia is an assassin during The Courier's Calling, with Tuaha and Harama still alive (i.e.You're a constant in my life, and I'm afraid of losing you." Be in any level of relationship with Maia: "I need you to stay.Bluff 6: "Whatever we do, you only have to worry about it if we get caught.". Diplomacy 5 or Insight 4: "You want to stay.Pass one of the following checks in conversation:.All of the following checks are required to keep Maia on your team for the duration of the quest. There is no way to avoid this without using console commands, unless you resort to other means of completing the quest (see the alternative route above). Keep in mind that after destroying the powderhouse, Maia will leave regardless of the checks passed here. This will allow you to temporarily keep Maia on board, instead of having her leave immediately, giving you the chance to continue adventuring before proceeding with the quest. However, when accepting this quest with Maia as a companion in your party, she will have additional dialogue before leaving, giving you the chance to convince her otherwise.Maia will leave the party after accepting the quest, as the Queen's plan conflicts with Maia's duty. When accepting this quest with Maia as a companion in your party, the Queen will be hesitant to give you the details of the mission.Completing this quest will make you lose both Maia and Pallegina as a companion, and force you to side with Queen Onekaza II for the final attack on Eothas.She will tell you she had plans for the trading company, but because you took action first, she will offer you aid right away after committing to the Huana. However, she will refuse to speak with you anymore. She will continue to stay in your party, even if you do side with the Huana afterwards. If you have Maia in your party she will NOT turn hostile.Everyone will turn hostile and you'll have to fight your way out.Tell her you will commit to the Royal Deadfire Company, but then tell her you can't go through with her plans to assassinate the queen. Before talking to the queen or the VTC director, first talk to Hazanui Karū.If you wish to save the VTC director and keep Maia, you can skip this quest and still side with the Huana by doing the following. Use the opportunity to switch over to follow the VTC questline, by claiming the innocence of the VTC director.Reveal yourself as the culprit, which will result in a battle where you will have to kill the Prince and the Hazanui.The RDC will be given the Director's holdings as recompense. Either follow through with with Onekaza's plan, which results in the VTC Director being banished to the Gullet and both of the trading companies getting significant setbacks.During the confrontation at the palace that follows, you can lean a number of ways:.After the deed is done, make your way back to the palace.Alternatively, you can make use of the VTC questline to be teleported inside.Sneak out the way you came in, but be quick about it, since the powderhouse will go up around your ears if you tarry.Make your way to the lower floor of the powder storage, and plant the explosive in the vat, located in the western part of the room.Five people are a lot more visible than one. Consider removing your companions from the party (double back to your ship after lockpicking the door - it will stay unlocked). It's entirely possible to plant the explosives without detection, with a high enough Stealth skill.The upper door can be picked with Mechanics 15 or the appropriate key, and you can sneak in undetected. The sneaky way involves entering the powder house by picking the doors leading inside.Infiltrating the powderhouse can be done either way (see Powderhouse for more info). The Queen leaves the sabotage to your discretion, though you can't leave witnesses (not a big deal, given that anyone detecting you will attack).They may be convinced to stay temporarily, but completing the quest by blowing up the powderhouse will always result in them leaving (see consequences below) Note: Accepting this quest will cause Maia and Pallegina to leave the party immediately.
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